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CATCHES

Character Artist

Remote

United kingdom

Freelance

05-01-2026

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Skills

Blender

Job Specifications

About:

CATCHES are backed by some of the most influential names in luxury fashion globally. We blend advanced 3D rendering, AI and VFX techniques to deliver unparalleled shopping experiences for luxury fashion.

We’re hiring an experienced Character Artist with knowledge of Metahuman workflows, rigging, body proportion fitting, and character sculpting.

Role:

You will be responsible for creating highly accurate Metahuman avatars based on reference images, metadata, and (in some cases) reference meshes.

This role requires precision, anatomical understanding, and the ability to follow a structured pipeline.

You will produce a complete Metahuman avatar package, including:

A fully rigged base Metahuman mesh adjusted to reference.
A sculpted enhancement mesh (on duplicate), also rigged.
Beta slider tuning and extended Beta refinement.
JSON exports for both base and extended Beta stages.
Final FBX export of the sculpted mesh.

Skills: Blender, Character Art, MetaHuman, Unreal Engine, Digital Human Creation

About the Company

Our goal at CATCHES is to revolutionise the consumer experience by perfectly digitally representing clothing, empowering choice, and increasing engagement through our innovative use of 3D rendering, AI, and VFX technologies. In doing so, we aim to set new standards for sustainability, efficiency, and creativity in the fashion industry and beyond Know more