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EA SPORTS

Experienced Gameplay Software Engineer - American Football

Hybrid

Victoria, Canada

Junior

Full Time

24-01-2026

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Skills

Leadership Problem Solving Adaptability Creativity Visual Studio Unity Networking Architecture Network Architecture Software Development C++ Android

Job Specifications

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

*Please note, this position will require a hybrid onsite presence in either our Orlando FL, or Victoria BC Canada location*

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

The Gameplay Engineer will be responsible for designing and implementing networked game mechanics and technology to support those mechanics for a fast paced, action oriented multiplayer sports game. You will be a key contributor in solving the multiplayer challenges represented by a fast paced, low input latency, responsive, contact sports game.

Your Responsibilities

Architect and implement strategies for time sensitive gameplay mechanics in a responsive, action oriented multiplayer game in collaboration with engineers, designers and artists.
Work with engineering teams to identify and implement core real time networking systems and gameplay features.
Technical oversight of your team members' contributions.
Actively share domain knowledge, teach and mentor engineers within their team.
Design, implement and document technology and strategies to facilitate the development of games mechanics in a multiplayer environment by other team members.
Own features and collaborate with team members to solve problems efficiently.

Your Qualifications

4+ years experience in software development with a strong C++ focus.
Shipped multiplayer action games as a contributor in networked game mechanics and technology, such as: shooters, melee combat, sports or sports adjacent.
You understand the tradeoffs between the various approaches of latency mitigation in multiplayer games, and their applications and shortcomings.
Advanced debugging skills applicable to client/server multiplayer games.
Experience developing in and debugging multi-threaded/concurrent architectures.
Pragmatic approach to problem solving.
Experience with Visual Studio and knowledge of the debugging tools.

Pluses

Shipped fast paced multiplayer melee combat game or similar.
Experience with network architecture of MMO games.
Experience working with Microsoft, Sony, or Nintendo game consoles.
Experience working with iOS and Android.
Experience with developing large scale multiplayer games.
Experience with Frostbite, Unreal or Unity or other game engine.

Pay Transparency - North America

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Pay is just one part of the overall compensation at EA.

For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financ

About the Company

With more than 30 years in the game, EA SPORTS - a division of Electronic Arts - is one of the most iconic brands in entertainment, connecting hundreds of millions of people with the sports they love through top-selling video game franchises. Know more